Main Character designed by me for an unannounced indie videogame.
Design and high-poly sculp with Zbrush
Retopo and uv unwrap with Maya
Textures with Substance Painter
Rendered with Unity and Marmoset Toolbag 4
24 K verts
See it on Sketchfab: https://sketchfab.com/3d-models/fe-34-6fe0de835d34430fb72f5a7e4d111352
Marmoset Toolbag 4 renders